Mobile Games for Agonistic Design

Presented at the Architectural Science Associate Conference, Adelaide, AU, 2016

Awarded best presentation (second place)

This paper demonstrates how mobile games can contribute to participatory design and its aim of achieving positive change through the involvement of stakeholders. This overarching goal is considered via a particular case-study that utilizes a purpose-built smartphone game. The case-study applies this game to the design challenges of urban cycling. Utilisation of the game in a stakeholder workshop suggests that mobile play can aid understanding and help to establish communication amongst diverse participants.

See the full paper on Open Science Framework

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